![After the failure of Wii U, Reggie says Switch was a "make or break product" for Nintendo | The GoNintendo Archives | GoNintendo After the failure of Wii U, Reggie says Switch was a "make or break product" for Nintendo | The GoNintendo Archives | GoNintendo](https://gonintendo.com/uploads/file_upload/upload/82576/1snr2bnkj4tz.jpg)
After the failure of Wii U, Reggie says Switch was a "make or break product" for Nintendo | The GoNintendo Archives | GoNintendo
![Andrew (Beta64) on Twitter: "I was reading the Ask Iwata book, and I had no idea, but the Wii's "Why not take a break?" screens were directly inspired by Earthbound, where Ness's Andrew (Beta64) on Twitter: "I was reading the Ask Iwata book, and I had no idea, but the Wii's "Why not take a break?" screens were directly inspired by Earthbound, where Ness's](https://pbs.twimg.com/media/EzJ6C8FVkAYpXnZ.png)
Andrew (Beta64) on Twitter: "I was reading the Ask Iwata book, and I had no idea, but the Wii's "Why not take a break?" screens were directly inspired by Earthbound, where Ness's
![Andrew (Beta64) on Twitter: "I was reading the Ask Iwata book, and I had no idea, but the Wii's "Why not take a break?" screens were directly inspired by Earthbound, where Ness's Andrew (Beta64) on Twitter: "I was reading the Ask Iwata book, and I had no idea, but the Wii's "Why not take a break?" screens were directly inspired by Earthbound, where Ness's](https://pbs.twimg.com/media/EzJ6WqhUcAASpgi.png)
Andrew (Beta64) on Twitter: "I was reading the Ask Iwata book, and I had no idea, but the Wii's "Why not take a break?" screens were directly inspired by Earthbound, where Ness's
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